179 lines
5.0 KiB
Lua
179 lines
5.0 KiB
Lua
-- window management
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local application = require "hs.application"
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local hotkey = require "hs.hotkey"
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local window = require "hs.window"
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local layout = require "hs.layout"
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local grid = require "hs.grid"
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local hints = require "hs.hints"
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local screen = require "hs.screen"
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local alert = require "hs.alert"
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local fnutils = require "hs.fnutils"
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local geometry = require "hs.geometry"
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local mouse = require "hs.mouse"
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local MOFIFER_KEY_HALF = f19
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-- default 0.2
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window.animationDuration = 0.1
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-- left half
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hotkey.bind(MOFIFER_KEY_HALF, "Left", function()
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if window.focusedWindow() then
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window.focusedWindow():moveToUnit(layout.left50)
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else
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alert.show("No active window")
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end
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end)
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-- right half
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hotkey.bind(MOFIFER_KEY_HALF, "Right", function()
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window.focusedWindow():moveToUnit(layout.right50)
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end)
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-- top half
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hotkey.bind(MOFIFER_KEY_HALF, "Up", function()
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window.focusedWindow():moveToUnit'[0,0,100,50]'
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end)
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-- bottom half
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hotkey.bind(MOFIFER_KEY_HALF, "Down", function()
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window.focusedWindow():moveToUnit'[0,50,100,100]'
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end)
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-- left top quarter
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hotkey.bind(MOFIFER_KEY_HALF, "[", function()
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window.focusedWindow():moveToUnit'[0,0,50,50]'
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end)
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-- right bottom quarter
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hotkey.bind(MOFIFER_KEY_HALF, "'", function()
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window.focusedWindow():moveToUnit'[50,50,100,100]'
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end)
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-- right top quarter
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hotkey.bind(MOFIFER_KEY_HALF, "]", function()
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window.focusedWindow():moveToUnit'[50,0,100,50]'
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end)
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-- left bottom quarter
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hotkey.bind(MOFIFER_KEY_HALF, ";", function()
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window.focusedWindow():moveToUnit'[0,50,50,100]'
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end)
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-- full screen
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hotkey.bind(hyper, 'F', function()
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window.focusedWindow():toggleFullScreen()
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end)
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-- center window
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hotkey.bind(hyper, 'C', function()
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window.focusedWindow():centerOnScreen()
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end)
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-- maximize window
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hotkey.bind(MOFIFER_KEY_HALF, 'return', function() window.focusedWindow(): maximize() end)
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-- defines for window maximize toggler
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local frameCache = {}
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-- toggle a window between its normal size, and being maximized
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function toggle_maximize()
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local win = window.focusedWindow()
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if frameCache[win:id()] then
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win:setFrame(frameCache[win:id()])
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frameCache[win:id()] = nil
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else
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frameCache[win:id()] = win:frame()
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win:maximize()
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end
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end
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-- display a keyboard hint for switching focus to each window
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-- hotkey.bind(hyperShift, '/', function()
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-- hints.windowHints()
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-- -- Display current application window
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-- -- hints.windowHints(hs.window.focusedWindow():application():allWindows())
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-- end)
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-- switch active window
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-- hotkey.bind(hyperShift, "H", function()
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-- window.switcher.nextWindow()
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-- end)
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-- move cursor to previous/next monitor
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-- hotkey.bind(hyperCtrl, "Right", function ()
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-- focusScreen(window.focusedWindow():screen():previous())
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-- end)
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hotkey.bind(f19, "`", function ()
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focusScreen(window.focusedWindow():screen():next())
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end)
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--Predicate that checks if a window belongs to a screen
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function isInScreen(screen, win)
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return win:screen() == screen
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end
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function focusScreen(screen)
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--Get windows within screen, ordered from front to back.
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--If no windows exist, bring focus to desktop. Otherwise, set focus on
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--front-most application window.
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local windows = fnutils.filter(
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window.orderedWindows(),
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fnutils.partial(isInScreen, screen))
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local windowToFocus = #windows > 0 and windows[1] or window.desktop()
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if(windowToFocus ~=nil ) then
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windowToFocus:focus()
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end
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-- move cursor to center of screen
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local pt = geometry.rectMidPoint(screen:fullFrame())
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mouse.setAbsolutePosition(pt)
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end
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-- maximized active window and move to selected monitor
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moveto = function(win, n)
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local screens = screen.allScreens()
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if n > #screens then
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alert.show("Only " .. #screens .. " monitors ")
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else
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local toWin = screen.allScreens()[n]:name()
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alert.show("Move " .. win:application():name() .. " to " .. toWin)
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layout.apply({{nil, win:title(), toWin, layout.maximized, nil, nil}})
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end
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end
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-- cycled move active window to another screen
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hs.hotkey.bind( f19, 'tab', function()
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-- get the focused window
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local win = hs.window.focusedWindow()
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-- get the screen where the focused window is displayed, a.k.a. current screen
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local screen = win:screen()
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-- compute the unitRect of the focused window relative to the current screen
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-- and move the window to the next screen setting the same unitRect
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win:move(win:frame():toUnitRect(screen:frame()), screen:next(), true, 0)
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end)
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-- -- move active window to monitor 1 and maximize the window
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-- hotkey.bind(f19, "1", function()
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-- local win = window.focusedWindow()
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-- moveto(win, 1)
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-- end)
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-- hotkey.bind(f19, "2", function()
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-- local win = window.focusedWindow()
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-- moveto(win, 2)
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-- end)
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-- hotkey.bind(f19, "3", function()
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-- local win = window.focusedWindow()
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-- moveto(win, 3)
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-- end)
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-- -- move active window to previous/next monitor
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-- hotkey.bind(MOFIFER_KEY_HALF, '-', function()
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-- window.focusedWindow():moveOneScreenWest():maximize()
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-- end)
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-- hotkey.bind(MOFIFER_KEY_HALF, '=', function()
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-- window.focusedWindow():moveOneScreenEast():maximize()
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-- end) |